Rust Server TrendsSeismic network · station log
Recording Stations11,665 Players33,246 Active2,811 Wipes · 3 h81 48 h

Station XX-14328 · no signal

WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly

Offline 193.25.252.39:28016 checked 6h ago

2x weekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0falling
+0 players on the day
7-day average
0
peak 1
Rank
#14,328
top 64%
Last wipe
20d ago
weekly schedule
Next wipe
7h
Thu 29 Oct, 10:59 UTC
Seismic record · station XX-14328 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0falling+0 players
Sharpest hour
+0into Wed 21:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75120:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep3 Oct10 Oct23 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 10:59 UTC, in 7h. Its weekly schedule tag · low confidence

usual gap
5.1 daysbetween real wipes
on rhythm
60%of its recent wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 7hThu 29 Oct, 10:59 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 14d 7hThu 12 Nov, 10:59 UTC
  4. 21d 7hThu 19 Nov, 10:59 UTC
  5. 28d 7hThu 26 Nov, 10:59 UTC
  6. 35d 15hThu 3 Dec, 19:00 UTCFW
  7. 42d 7hThu 10 Dec, 10:59 UTC

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 10:59 UTC20d ago M0.0rising 1 – running 0
Fri 2 Oct, 19:02 UTC26d ago M0.0steady 1 – – 5.7 days 1
Sun 27 Sep, 15:43 UTC31d ago M0.0steady 1 – 5.1 days 1
Tue 22 Sep, 14:16 UTC36d ago M0.0steady 1 – 5.1 days 1
Tue 22 Sep, 07:33 UTC36d ago M0.0rising 1 – 0.3 days 0
Mon 21 Sep, 17:31 UTC37d ago M0.0rising 2 – 0.6 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 329 on average
438/ 430
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 313 on average
33/ 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 277 on average
48/ 100
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 273 on average
75/ 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average
19/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 129 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?

Generated by the game, the map on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly is procedural, size 3,750 with seed 2147483647. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?

Its name points to a gather rate of 2x on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly right now?

No players are recorded on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly at this moment; it is offline, and the last sighting was 6 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 20:00 UTC, averaging 0 players.

How does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly rank against other Rust servers?

On player hours for the past week, WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly sits at #14,328, which puts it inside the top 64% of every ranked server.

Operator and location

How reliably does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly stay online?

No contact with WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly right now, and the last recorded contact was 6 hours ago. The uptime it reports puts its last restart about 28 minutes ago. 4 of 168 hours in the last 7 full days were up time, 2% of the total. 21 September 2026 is when Rust Server Trends first recorded it.

How well does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly perform under load?

The 48-hour average is 119 server fps; 119 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 84,070. Its highest memory use was 2,067 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly hosted?

The name of WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 193.25.252.39:28016.

Which Rust version is WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly running?

Rust network protocol 2635 and build 168909 on Windows is what WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 2 hours after the wipe.

How often does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly wipe, and on which days?

The prediction follows its tag, because too few of WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly's wipes are on record to confirm its schedule. The date of its next wipe is Thursday 29 October at 10:59 UTC. The present world dates from 20 days 16 hours. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly mean?

The game's server browser reads the tags WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly appear?

You will find WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Join the server

What steps get you onto WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?

You can connect by pressing F1 in Rust and typing client.connect 193.25.252.39:28016 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://welikegaming.com/.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.