Station XX-9761 · no signal
My Carbon Test Server
Offline 193.234.38.34:28010 checked 3d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #9,761
- top 44%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on My Carbon Test Server?
My Carbon Test Server uses a procedural map, which the game generates.
Which settings and rules apply on My Carbon Test Server?
No gather rate appears in the name of My Carbon Test Server. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC off, Valve's anti-cheat.
Population
How many players are recorded on My Carbon Test Server right now?
A reading taken now finds My Carbon Test Server offline; the most recent activity was 3 days 4 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does My Carbon Test Server rank against other Rust servers?
Over the last seven days, My Carbon Test Server recorded enough player hours to reach #9,761 worldwide, placing it in the top 44% of all ranked servers.
Server facts
How reliably does My Carbon Test Server stay online?
My Carbon Test Server is down at the moment; the last recorded contact was 3 days 4 hours ago. 62 of 168 hours in the last 7 full days were up time, 37% of the total. Its earliest appearance in the records of Rust Server Trends dates to 21 October 2026.
Which region does My Carbon Test Server run from?
No region is published by My Carbon Test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 193.234.38.34:28010.
What build of Rust does My Carbon Test Server use?
Rust network protocol 2635 and build 168909 on Windows is what My Carbon Test Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does My Carbon Test Server run its wipes?
Too few wipes of My Carbon Test Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 7 hours.
Lists and tags
What do the server tags on My Carbon Test Server mean?
Tags published by My Carbon Test Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does My Carbon Test Server appear?
You will find My Carbon Test Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to My Carbon Test Server?
You can connect by pressing F1 in Rust and typing client.connect 193.234.38.34:28010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.