Rust Server TrendsSeismic network · station log
Recording Stations11,835 Players97,516 Active3,868 Wipes · 3 h532 48 h

Station XX-15269 · recording

Homelab | Coop PvE

Online 193.165.96.254:28015 checked 8m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,269
top 68%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15269 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 20:04 UTC21d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
73/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
149/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
51/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average
138/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
347/ 350
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Homelab | Coop PvE?

The map on Homelab | Coop PvE is procedural, produced by the game.

Which settings and rules apply on Homelab | Coop PvE?

The name of Homelab | Coop PvE gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Homelab | Coop PvE right now?

0 of the 50 slots on Homelab | Coop PvE are filled right now. Averaged across the last seven days, the population was 0 players.

How does Homelab | Coop PvE rank against other Rust servers?

On player hours for the past week, Homelab | Coop PvE sits at #15,269, which puts it inside the top 68% of every ranked server.

Server facts

How reliably does Homelab | Coop PvE stay online?

As recorded now, Homelab | Coop PvE is running. Of the 168 hours in the last 7 full days, it was up for 147, or 88% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Homelab | Coop PvE hosted?

No region is published by Homelab | Coop PvE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 193.165.96.254:28015 is the address it uses.

What build of Rust does Homelab | Coop PvE use?

On Linux, Homelab | Coop PvE runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Homelab | Coop PvE?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

How often does Homelab | Coop PvE wipe, and on which days?

On record so far are too few of Homelab | Coop PvE's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 21 days.

Server tags

What do the server tags on Homelab | Coop PvE mean?

These are the tags Homelab | Coop PvE publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Homelab | Coop PvE appear?

You will find Homelab | Coop PvE on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to Homelab | Coop PvE?

You can connect by pressing F1 in Rust and typing client.connect 193.165.96.254:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.