Rust Server TrendsSeismic network · station log
Recording Stations11,891 Players103,453 Active4,007 Wipes · 3 h409 48 h

Station EU-15789 · no signal

[WILDCORE] EU 2X | TEST | WEEKLY

Offline EU 193.141.60.251:28020 checked 19d ago

2x weekly wipes vanillamoddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,789
top 72% · #2534 in EU
Last wipe
20d ago
weekly schedule
Next wipe
17h
Fri 30 Oct, 12:38 UTC
Seismic record · station EU-15789 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct8 Oct11 Oct13 Oct16 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:38 UTC, in 17h. Its weekly schedule tag · low confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 17hFri 30 Oct, 12:38 UTC
  2. 6d 23hThu 5 Nov, 19:00 UTCFW
  3. 7d 17hFri 6 Nov, 12:38 UTC
  4. 14d 17hFri 13 Nov, 12:38 UTC
  5. 21d 17hFri 20 Nov, 12:38 UTC
  6. 28d 17hFri 27 Nov, 12:38 UTC
  7. 34d 23hThu 3 Dec, 19:00 UTCFW
  8. 35d 17hFri 4 Dec, 12:38 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 12:38 UTC20d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 335 on average
746/ 900
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 318 on average
126/ 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 286 on average
179/ 260
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 285 on average
258/ 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average
67/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 131 on average
15/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [WILDCORE] EU 2X | TEST | WEEKLY?

The map on [WILDCORE] EU 2X | TEST | WEEKLY is procedural, produced by the game.

Which settings and rules apply on [WILDCORE] EU 2X | TEST | WEEKLY?

Its name points to a gather rate of 2x on [WILDCORE] EU 2X | TEST | WEEKLY. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [WILDCORE] EU 2X | TEST | WEEKLY right now?

[WILDCORE] EU 2X | TEST | WEEKLY is not responding at this moment and is offline, last seen 19 days 18 hours ago.

How does [WILDCORE] EU 2X | TEST | WEEKLY rank against other Rust servers?

The last seven days of player hours place [WILDCORE] EU 2X | TEST | WEEKLY at #15,789, in the top 72% of all ranked servers and #2,534 in Europe.

Server details

How reliably does [WILDCORE] EU 2X | TEST | WEEKLY stay online?

As recorded now, [WILDCORE] EU 2X | TEST | WEEKLY is not reachable, the last contact having been 19 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 3 October 2026.

Where in the world is [WILDCORE] EU 2X | TEST | WEEKLY hosted?

In Europe [WILDCORE] EU 2X | TEST | WEEKLY lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 193.141.60.251:28020 is the address it uses.

What build of Rust does [WILDCORE] EU 2X | TEST | WEEKLY use?

On Linux, [WILDCORE] EU 2X | TEST | WEEKLY runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [WILDCORE] EU 2X | TEST | WEEKLY?

0 players, on average, was the busiest crowd at its recent wipes. 8 hours into the latest wipe, the crowd reached its peak.

How often does [WILDCORE] EU 2X | TEST | WEEKLY wipe, and on which days?

Its schedule cannot be confirmed, as too few of [WILDCORE] EU 2X | TEST | WEEKLY's wipes are on record; the prediction follows its tag instead. Friday 30 October at 12:38 UTC is when its next wipe is due. 20 days 6 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Tags

What do the server tags on [WILDCORE] EU 2X | TEST | WEEKLY mean?

Tags published by [WILDCORE] EU 2X | TEST | WEEKLY and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [WILDCORE] EU 2X | TEST | WEEKLY appear?

You will find [WILDCORE] EU 2X | TEST | WEEKLY on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Join the server

How do you connect to [WILDCORE] EU 2X | TEST | WEEKLY?

You can connect by pressing F1 in Rust and typing client.connect 193.141.60.251:28020 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.