Station XX-15281 · no signal
DRZ
Offline 193.116.193.228:28015 checked 10d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,281
- top 69%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 38%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 07:07 UTC11d ago | M0.0■steady | 1 | – | running | 1 | |
| Wed 14 Oct, 00:09 UTC15d ago | M0.0■steady | 1 | – | 4.3 days | 1 | |
| Sun 4 Oct, 00:09 UTC25d ago | M0.0■steady | 1 | held half | 10 days | 1 | |
| Sat 3 Oct, 00:28 UTC26d ago | M0.0■steady | 1 | – | 1 days | 1 | |
| Fri 2 Oct, 00:33 UTC27d ago | M0.0■steady | 1 | – | 1 days | 1 | |
| Thu 1 Oct, 00:54 UTC28d ago | M0.0■steady | 1 | – | 1 days | 1 | |
| Wed 30 Sep, 09:50 UTC29d ago | M0.0■steady | 1 | – | 0.6 days | 1 | |
| Tue 22 Sep, 21:46 UTC36d ago | M0.0■steady | 1 | – | 7.5 days | 1 | |
| Tue 22 Sep, 04:09 UTC37d ago | M0.0■steady | 1 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on DRZ?
The map on DRZ is procedural, produced by the game.
Which settings and rules apply on DRZ?
You will find no gather rate in the name of DRZ. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on DRZ right now?
DRZ is not responding at this moment and is offline, last seen 10 days 13 hours ago.
How does DRZ rank against other Rust servers?
On player hours for the past week, DRZ sits at #15,281, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does DRZ stay online?
DRZ is down at the moment; the last recorded contact was 10 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 21 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is DRZ hosted?
No region is published by DRZ. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 193.116.193.228:28015.
Which Rust version is DRZ running?
DRZ is running Rust network protocol 2634 and build 167781 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on DRZ?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
How often does DRZ wipe, and on which days?
There is no next wipe to predict at DRZ, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 10 hours is how long the current world has been running.
Lists and tags
What do the server tags on DRZ mean?
These are the tags DRZ publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does DRZ appear?
You will find DRZ on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto DRZ?
Enter client.connect 193.116.193.228:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.