Rust Server TrendsSeismic network · station log
Recording Stations11,655 Players43,200 Active2,897 Wipes · 3 h105 48 h

Station XX-9310 · no signal

SRVRUSTY

Offline 193.107.192.162:28015 checked 3d ago

moddedoxide
Connect
Players now
1/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#9,310
top 42%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-9310 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct23 Oct25 Oct28 Oct30 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
20/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average
39/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
5/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
23/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
96/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on SRVRUSTY?

Generated by the game, the map on SRVRUSTY is procedural, size 4,000 with seed 358125926. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on SRVRUSTY?

You will find no gather rate in the name of SRVRUSTY. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on SRVRUSTY right now?

No players are recorded on SRVRUSTY at this moment; it is offline, and the last sighting was 3 days 16 hours ago. The seven-day average is 1 players, with a peak of 1.

How does SRVRUSTY rank against other Rust servers?

On player hours for the past week, SRVRUSTY sits at #9,310, which puts it inside the top 42% of every ranked server.

Operator and location

How reliably does SRVRUSTY stay online?

As recorded now, SRVRUSTY is not reachable, the last contact having been 3 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 7, or 4% of the time. 18 October 2026 is when Rust Server Trends first recorded it.

Which region does SRVRUSTY run from?

A region is not published by SRVRUSTY. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 193.107.192.162:28015 is the address it uses.

What build of Rust does SRVRUSTY use?

Rust network protocol 2635 and build 168909 on Windows is what SRVRUSTY runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does SRVRUSTY run its wipes?

Too few wipes of SRVRUSTY are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 12 days.

Tags

What do the server tags on SRVRUSTY mean?

These are the tags SRVRUSTY publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does SRVRUSTY appear?

You will find SRVRUSTY on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto SRVRUSTY?

You can connect by pressing F1 in Rust and typing client.connect 193.107.192.162:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The server has 200 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.