Station XX-15423 · recording
RESTLESS 2X | SOLO/DUO/TRIO | US
Online 192.99.75.86:22352 checked 10m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,423
- top 69%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 8 Oct, 23:54 UTC19d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RESTLESS 2X | SOLO/DUO/TRIO | US?
RESTLESS 2X | SOLO/DUO/TRIO | US runs a procedural map of size 1,500 with seed 50000, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on RESTLESS 2X | SOLO/DUO/TRIO | US?
Going by its name, RESTLESS 2X | SOLO/DUO/TRIO | US runs 2x gather. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on RESTLESS 2X | SOLO/DUO/TRIO | US right now?
A reading taken now shows 0 players on RESTLESS 2X | SOLO/DUO/TRIO | US, which has 40 slots. Averaged across the last seven days, the population was 0 players.
How does RESTLESS 2X | SOLO/DUO/TRIO | US rank against other Rust servers?
On player hours for the past week, RESTLESS 2X | SOLO/DUO/TRIO | US sits at #15,423, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does RESTLESS 2X | SOLO/DUO/TRIO | US stay online?
Right now, you can reach RESTLESS 2X | SOLO/DUO/TRIO | US. Its reported uptime points to a restart about 22 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 8 October 2026 is when Rust Server Trends first recorded it.
How well does RESTLESS 2X | SOLO/DUO/TRIO | US perform under load?
The 48-hour average is 239 server fps; 229 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 8,423. Memory use peaked at 2,714 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is RESTLESS 2X | SOLO/DUO/TRIO | US hosted?
Its name points to North America, but RESTLESS 2X | SOLO/DUO/TRIO | US publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 192.99.75.86:22352.
What build of Rust does RESTLESS 2X | SOLO/DUO/TRIO | US use?
On Linux, RESTLESS 2X | SOLO/DUO/TRIO | US runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on RESTLESS 2X | SOLO/DUO/TRIO | US?
1 players, on average, was the busiest crowd at its recent wipes. 3 hours into the latest wipe, the crowd reached its peak.
On what timetable does RESTLESS 2X | SOLO/DUO/TRIO | US run its wipes?
The rhythm of RESTLESS 2X | SOLO/DUO/TRIO | US cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 19 days 5 hours.
Server tags
What do the server tags on RESTLESS 2X | SOLO/DUO/TRIO | US mean?
These are the tags RESTLESS 2X | SOLO/DUO/TRIO | US publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RESTLESS 2X | SOLO/DUO/TRIO | US appear?
These Rust Server Trends lists include RESTLESS 2X | SOLO/DUO/TRIO | US: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How to join
How do you connect to RESTLESS 2X | SOLO/DUO/TRIO | US?
You can connect by pressing F1 in Rust and typing client.connect 192.99.75.86:22352 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.