Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h41 48 h

Station XX-2511 · recording

AA Carcajou Quebec PVE

Online 192.95.37.222:28080 checked 2h ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
2
peak 7
Rank
#2,511
top 11%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-2511 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+3into Tue 01:00 UTC
Peak · 48 h
7most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
17.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
0%else halves by day 8

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 44 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 21:58 UTC5d ago M0.8rising 6 – running 0
Thu 1 Oct, 18:22 UTC FW27d ago M0.9rising 8 halved by day 11 21.2 days 0
Thu 17 Sep, 23:40 UTC40d ago M0.7rising 5 halved by day 5 13.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
205/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
126/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
19/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on AA Carcajou Quebec PVE?

AA Carcajou Quebec PVE runs a procedural map of size 4,500 with seed 815053965, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on AA Carcajou Quebec PVE?

You will find no gather rate in the name of AA Carcajou Quebec PVE. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on AA Carcajou Quebec PVE right now?

At this moment, AA Carcajou Quebec PVE records 0 players across 50 slots. Averaged across the last seven days the population was 2 players, reaching a peak of 7. The last 48 hours show their highest activity at 01:00 UTC, averaging 7 players.

How does AA Carcajou Quebec PVE rank against other Rust servers?

The last seven days of player hours place AA Carcajou Quebec PVE at #2,511, in the top 11% of all ranked servers.

Operator and location

How reliably does AA Carcajou Quebec PVE stay online?

As recorded now, AA Carcajou Quebec PVE is running. The uptime it reports puts its last restart about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does AA Carcajou Quebec PVE perform under load?

The 48-hour average is 49 server fps; 29 is the lowest observed. At its highest, it carried 124,258 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,974 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is AA Carcajou Quebec PVE hosted?

Nothing about a region comes from AA Carcajou Quebec PVE. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 192.95.37.222:28080 is the address it uses.

Which Rust version is AA Carcajou Quebec PVE running?

AA Carcajou Quebec PVE is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on AA Carcajou Quebec PVE?

On average, the busiest point of its recent wipes drew 6 players. 44 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 8 it fell below half in the wipes where it didn't hold.

On what timetable does AA Carcajou Quebec PVE run its wipes?

There is no next wipe to predict at AA Carcajou Quebec PVE, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 5 days 21 hours.

Tags

What do the server tags on AA Carcajou Quebec PVE mean?

These are the tags AA Carcajou Quebec PVE publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does AA Carcajou Quebec PVE appear?

These Rust Server Trends lists include AA Carcajou Quebec PVE: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Join the server

What steps get you onto AA Carcajou Quebec PVE?

You can connect by pressing F1 in Rust and typing client.connect 192.95.37.222:28080 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.