Station XX-13079 · no signal
Test kit Rust server
Offline 192.240.254.174:28015 checked 4d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #13,079
- top 59%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Test kit Rust server?
The map on Test kit Rust server is procedural, produced by the game.
Which settings and rules apply on Test kit Rust server?
No gather rate appears in the name of Test kit Rust server. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched off.
Population
How many players are recorded on Test kit Rust server right now?
A reading taken now finds Test kit Rust server offline; the most recent activity was 4 days 8 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.
How does Test kit Rust server rank against other Rust servers?
On player hours for the past week, Test kit Rust server sits at #13,079, which puts it inside the top 59% of every ranked server.
Server details
How reliably does Test kit Rust server stay online?
No contact with Test kit Rust server right now, and the last recorded contact was 4 days 8 hours ago. 0 of 72 hours in the last 3 full days were up time, 0% of the total. 23 October 2026 is when Rust Server Trends first recorded it.
Which region does Test kit Rust server run from?
Nothing about a region comes from Test kit Rust server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 192.240.254.174:28015.
Which Rust version is Test kit Rust server running?
Test kit Rust server is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does Test kit Rust server run its wipes?
On record so far are too few of Test kit Rust server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 4 days 8 hours.
Tags
What do the server tags on Test kit Rust server mean?
Tags published by Test kit Rust server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Test kit Rust server appear?
You will find Test kit Rust server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to Test kit Rust server?
You can connect by pressing F1 in Rust and typing client.connect 192.240.254.174:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.