Station XX-12922 · no signal
Test kit Rust server
Offline 192.240.253.7:28015 checked 11d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,922
- top 60%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Test kit Rust server?
Test kit Rust server uses a procedural map, which the game generates.
Which settings and rules apply on Test kit Rust server?
The name of Test kit Rust server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.
Live population
How many players are recorded on Test kit Rust server right now?
A reading taken now finds Test kit Rust server offline; the most recent activity was 11 days 19 hours ago.
How does Test kit Rust server rank against other Rust servers?
Over the last seven days, Test kit Rust server recorded enough player hours to reach #12,922 worldwide, placing it in the top 60% of all ranked servers.
Server facts
How reliably does Test kit Rust server stay online?
No contact with Test kit Rust server right now, and the last recorded contact was 11 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 16 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Test kit Rust server hosted?
Nothing about a region comes from Test kit Rust server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 192.240.253.7:28015.
What build of Rust does Test kit Rust server use?
Rust network protocol 2634 and build 167781 on Linux is what Test kit Rust server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does Test kit Rust server run its wipes?
On record so far are too few of Test kit Rust server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 19 hours is how long the current world has been running.
Tags
What do the server tags on Test kit Rust server mean?
These are the tags Test kit Rust server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Test kit Rust server appear?
The Rust Server Trends lists that take in Test kit Rust server are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto Test kit Rust server?
Enter client.connect 192.240.253.7:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.