Station XX-11518 · no signal
Test kit Rust server
Offline 192.240.251.79:28015 checked 5d ago
- Players now
- 2/ 50
- 4% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 2
- peak 2
- Rank
- #11,518
- top 52%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Test kit Rust server?
Test kit Rust server uses a procedural map, which the game generates.
Which settings and rules apply on Test kit Rust server?
You will find no gather rate in the name of Test kit Rust server. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.
Live population
How many players are recorded on Test kit Rust server right now?
A reading taken now finds Test kit Rust server offline; the most recent activity was 5 days 6 hours ago. The seven-day average is 2 players, with a peak of 2.
How does Test kit Rust server rank against other Rust servers?
Over the last seven days, Test kit Rust server recorded enough player hours to reach #11,518 worldwide, placing it in the top 52% of all ranked servers.
Operator and location
How reliably does Test kit Rust server stay online?
No contact with Test kit Rust server right now, and the last recorded contact was 5 days 6 hours ago. 0 of 96 hours in the last 4 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.
Where in the world is Test kit Rust server hosted?
A region is not published by Test kit Rust server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 192.240.251.79:28015.
Which Rust version is Test kit Rust server running?
Rust network protocol 2635 and build 168909 on Linux is what Test kit Rust server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does Test kit Rust server run its wipes?
The rhythm of Test kit Rust server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 5 days 6 hours.
Lists and tags
What do the server tags on Test kit Rust server mean?
The game's server browser reads the tags Test kit Rust server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Test kit Rust server appear?
The Rust Server Trends lists that take in Test kit Rust server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto Test kit Rust server?
You can connect by pressing F1 in Rust and typing client.connect 192.240.251.79:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.