Station XX-15152 · no signal
Testcontainers Rust Server
Offline 192.240.248.45:28015 checked 13d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,152
- top 70%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Testcontainers Rust Server?
A procedural map runs on Testcontainers Rust Server, generated by the game.
Which settings and rules apply on Testcontainers Rust Server?
You will find no gather rate in the name of Testcontainers Rust Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Testcontainers Rust Server right now?
No players are recorded on Testcontainers Rust Server at this moment; it is offline, and the last sighting was 13 days 7 hours ago.
How does Testcontainers Rust Server rank against other Rust servers?
Over the last seven days, Testcontainers Rust Server recorded enough player hours to reach #15,152 worldwide, placing it in the top 70% of all ranked servers.
Operator and location
How reliably does Testcontainers Rust Server stay online?
As recorded now, Testcontainers Rust Server is not reachable, the last contact having been 13 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 15 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Testcontainers Rust Server run from?
A region is not published by Testcontainers Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 192.240.248.45:28015.
What build of Rust does Testcontainers Rust Server use?
Rust network protocol 2634 and build 167781 on Linux is what Testcontainers Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does Testcontainers Rust Server run its wipes?
On record so far are too few of Testcontainers Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 13 days 7 hours is how long the current world has been running.
Server tags
What do the server tags on Testcontainers Rust Server mean?
The game's server browser reads the tags Testcontainers Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Testcontainers Rust Server appear?
You will find Testcontainers Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to Testcontainers Rust Server?
Enter client.connect 192.240.248.45:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.