Rust Server TrendsSeismic network · station log
Recording Stations11,849 Players82,249 Active3,916 Wipes · 3 h168 48 h

Station XX-13095 · no signal

Test kit Rust server

Offline 192.240.239.70:28015 checked 6d ago

moddedcarbon
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#13,095
top 59%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13095 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 164 on average
168/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average
136/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
34/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average
137/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
49/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Test kit Rust server?

A procedural map runs on Test kit Rust server, generated by the game.

Which settings and rules apply on Test kit Rust server?

No gather rate appears in the name of Test kit Rust server. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Anti-cheat is off: VAC, from Valve.

Player counts

How many players are recorded on Test kit Rust server right now?

A reading taken now finds Test kit Rust server offline; the most recent activity was 6 days 13 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.

How does Test kit Rust server rank against other Rust servers?

On player hours for the past week, Test kit Rust server sits at #13,095, which puts it inside the top 59% of every ranked server.

Operator and location

How reliably does Test kit Rust server stay online?

Test kit Rust server is down at the moment; the last recorded contact was 6 days 13 hours ago. Of the 120 hours in the last 5 full days, it was up for 0, or 0% of the time. On 21 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Test kit Rust server hosted?

No region is published by Test kit Rust server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 192.240.239.70:28015 is the address it uses.

Which Rust version is Test kit Rust server running?

Test kit Rust server is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does Test kit Rust server run its wipes?

Too few wipes of Test kit Rust server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 6 days 13 hours.

Tags

What do the server tags on Test kit Rust server mean?

The game's server browser reads the tags Test kit Rust server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Test kit Rust server appear?

These Rust Server Trends lists include Test kit Rust server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to Test kit Rust server?

Enter client.connect 192.240.239.70:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.