Station XX-6501 · no signal
Mk
Offline 192.159.176.250:28015 checked 1d ago
- Players now
- 1/ 8
- 12% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #6,501
- top 29%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 8 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 18:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.3 daysbetween real wipes
- on rhythm
- 38%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 00:28 UTC5d ago | M0.0■steady | 1 | – | running | 1 | |
| Fri 23 Oct, 16:06 UTC5d ago | M0.0■steady | 1 | – | 0.3 days | 1 | |
| Wed 21 Oct, 03:44 UTC8d ago | M0.0■steady | 1 | – | 2.5 days | 1 | |
| Mon 19 Oct, 01:31 UTC10d ago | M0.0■steady | 1 | – | 2.1 days | 1 | |
| Sat 17 Oct, 14:09 UTC11d ago | M0.0■steady | 1 | – | 1.5 days | 1 | |
| Fri 16 Oct, 11:44 UTC12d ago | M0.0■steady | 1 | – | 1.1 days | 1 | |
| Wed 14 Oct, 00:11 UTC15d ago | M0.0■steady | 1 | – | 2.5 days | 1 | |
| Sun 11 Oct, 00:38 UTC18d ago | M0.0■steady | 1 | held half | 3 days | 1 | |
| Mon 5 Oct, 21:40 UTC23d ago | M0.0■steady | 1 | held half | 5.1 days | 1 | |
| Sat 3 Oct, 09:27 UTC25d ago | M0.0■steady | 1 | held half | 2.5 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Mk?
Mk uses a procedural map, which the game generates.
Which settings and rules apply on Mk?
You will find no gather rate in the name of Mk. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Mk right now?
No players are recorded on Mk at this moment; it is offline, and the last sighting was 33 hours ago. The seven-day average is 1 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 1 players.
How does Mk rank against other Rust servers?
Over the last seven days, Mk recorded enough player hours to reach #6,501 worldwide, placing it in the top 29% of all ranked servers.
Operator and location
How reliably does Mk stay online?
No contact with Mk right now, and the last recorded contact was 33 hours ago. Of the 168 hours in the last 7 full days, it was up for 23, or 14% of the time. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.
Which region does Mk run from?
Nothing about a region comes from Mk. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 192.159.176.250:28015 is the address it uses.
What build of Rust does Mk use?
Mk is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Mk?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does Mk run its wipes?
There is no next wipe to predict at Mk, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 5 days 4 hours.
Tags
What do the server tags on Mk mean?
The game's server browser reads the tags Mk publishes: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): Slots: 8; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Mk appear?
These Rust Server Trends lists include Mk: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto Mk?
You can connect by pressing F1 in Rust and typing client.connect 192.159.176.250:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.