Rust Server TrendsSeismic network · station log
Recording Stations11,626 Players40,809 Active2,991 Wipes · 3 h88 48 h

Station XX-10876 · no signal

PantiNet pn-1

Offline 192.154.104.162:38115 checked 5d ago

moddedoxide
Connect
Players now
1/ 300
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#10,876
top 49%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-10876 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 300 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 14:03 UTC5d ago M0.0rising 1 – – running 0
Thu 22 Oct, 17:47 UTC6d ago M0.0rising 1 – 0.8 days 0
Thu 22 Oct, 07:38 UTC7d ago M0.0rising 1 – 0.4 days 0
Tue 20 Oct, 19:01 UTC8d ago M0.0rising 1 – 1.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
84/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
119/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
42/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
18/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on PantiNet pn-1?

The map on PantiNet pn-1 is procedural, produced by the game.

Which settings and rules apply on PantiNet pn-1?

No gather rate appears in the name of PantiNet pn-1. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on PantiNet pn-1 right now?

A reading taken now finds PantiNet pn-1 offline; the most recent activity was 5 days 17 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does PantiNet pn-1 rank against other Rust servers?

The last seven days of player hours place PantiNet pn-1 at #10,876, in the top 49% of all ranked servers.

Operator and location

How reliably does PantiNet pn-1 stay online?

PantiNet pn-1 is down at the moment; the last recorded contact was 5 days 17 hours ago. 25 of 168 hours in the last 7 full days were up time, 15% of the total. On 20 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does PantiNet pn-1 run from?

A region is not published by PantiNet pn-1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 192.154.104.162:38115 is the address it uses.

What build of Rust does PantiNet pn-1 use?

On Windows, PantiNet pn-1 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on PantiNet pn-1?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does PantiNet pn-1 run its wipes?

There is no next wipe to predict at PantiNet pn-1, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 5 days 17 hours is how long the current world has been running.

Lists and tags

What do the server tags on PantiNet pn-1 mean?

These are the tags PantiNet pn-1 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The server has 300 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does PantiNet pn-1 appear?

The Rust Server Trends lists that take in PantiNet pn-1 are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to PantiNet pn-1?

You can connect by pressing F1 in Rust and typing client.connect 192.154.104.162:38115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players The server has 300 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.