Rust Server TrendsSeismic network · station log
Recording Stations11,808 Players82,963 Active3,624 Wipes · 3 h312 48 h

Station XX-12872 · no signal

Vanilla Server

Offline 192.144.21.19:28025 checked 14d ago

quad softcore
Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,872
top 60%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12872 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 60% of all ranked servers, and #572 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1 quad · monthly · 66 on average
23/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 58 on average
55/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average
12/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 10 on average
5/ 100
[红牛五倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
7/ 200
[红果十倍]10.30日|新档|开荒|激战|爽玩 EA · quad · weekly · 8 on average
7/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Vanilla Server?

A procedural map runs on Vanilla Server, generated by the game.

Which settings and rules apply on Vanilla Server?

You will find no gather rate in the name of Vanilla Server. The limit for a group is 4 players (quad). softcore is the game mode, A gentler Facepunch mode: part of your loot stays with you. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Vanilla Server?

No players are recorded on Vanilla Server at this moment; it is offline, and the last sighting was 14 days 7 hours ago.

How does Vanilla Server rank against other Rust servers?

On player hours for the past week, Vanilla Server sits at #12,872, which puts it inside the top 60% of every ranked server. Within quad, it places #572.

Operator and location

How reliably does Vanilla Server stay online?

Vanilla Server is down at the moment; the last recorded contact was 14 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 15 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Vanilla Server hosted?

Nothing about a region comes from Vanilla Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 192.144.21.19:28025.

What build of Rust does Vanilla Server use?

On Windows, Vanilla Server runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Vanilla Server wipe, and on which days?

On record so far are too few of Vanilla Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 20 days 18 hours.

Lists and tags

What do the server tags on Vanilla Server mean?

These are the tags Vanilla Server publishes for the browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp1 (Max players): Slots: 1; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Vanilla Server appear?

These Rust Server Trends lists include Vanilla Server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Connecting

What steps get you onto Vanilla Server?

You can connect by pressing F1 in Rust and typing client.connect 192.144.21.19:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp1
Max players Slots: 1.
ts4
Group limit Teams are capped at 4 players.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.