Station XX-15270 · recording
Dark Horizon
Online 192.142.48.17:27234 checked 13m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,270
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 16:57 UTC25d ago | M0.3▲rising | 2 | – | running | 0 | |
| Sun 27 Sep, 18:31 UTC32d ago | M0.0■steady | 0 | – | 6.9 days | 0 | |
| Fri 25 Sep, 19:29 UTC34d ago | M0.0▲rising | 3 | – | 2 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Dark Horizon?
The procedural map on Dark Horizon is size 3,000 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.
Which settings and rules apply on Dark Horizon?
The name of Dark Horizon gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Dark Horizon right now?
At this moment, Dark Horizon records 0 players across 50 slots. Averaged across the last seven days, the population was 0 players.
How does Dark Horizon rank against other Rust servers?
The last seven days of player hours place Dark Horizon at #15,270, in the top 69% of all ranked servers.
Operator and location
How reliably does Dark Horizon stay online?
Dark Horizon is up at the moment. Going by the uptime figure it reports, it restarted about 3 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 144, or 86% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does Dark Horizon hold a steady tick rate?
The 48-hour average is 224 server fps; 201 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 59,995. Its highest memory use was 5,056 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Dark Horizon run from?
No region is published by Dark Horizon. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 192.142.48.17:27234.
What build of Rust does Dark Horizon use?
On Linux, Dark Horizon runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Dark Horizon?
2 players, on average, was the busiest crowd at its recent wipes. 3 hours into the latest wipe, the crowd reached its peak.
How often does Dark Horizon wipe, and on which days?
There is no next wipe to predict at Dark Horizon, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 7 hours is how long the current world has been running.
Server tags
What do the server tags on Dark Horizon mean?
Tags published by Dark Horizon and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Dark Horizon appear?
The Rust Server Trends lists that take in Dark Horizon are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto Dark Horizon?
You can connect by pressing F1 in Rust and typing client.connect 192.142.48.17:27234 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.