Station XX-15268 · no signal
Rust Test Server
Offline 191.191.18.250:28115 checked 2d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,268
- top 68%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 20:35 UTC3d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust Test Server?
Rust Test Server uses a procedural map, which the game generates.
Which settings and rules apply on Rust Test Server?
You will find no gather rate in the name of Rust Test Server. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Rust Test Server?
No players are recorded on Rust Test Server at this moment; it is offline, and the last sighting was 2 days 23 hours ago. The population averaged 0 players over the past week.
How does Rust Test Server rank against other Rust servers?
On player hours for the past week, Rust Test Server sits at #15,268, which puts it inside the top 68% of every ranked server.
Server details
How reliably does Rust Test Server stay online?
Rust Test Server is down at the moment; the last recorded contact was 2 days 23 hours ago. It was up 1% of the time across the last 7 full days: 2 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Rust Test Server run from?
Nothing about a region comes from Rust Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 191.191.18.250:28115.
Which Rust version is Rust Test Server running?
Rust Test Server is running Rust network protocol 2632 and build 161125 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Rust Test Server?
0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
How often does Rust Test Server wipe, and on which days?
On record so far are too few of Rust Test Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 3 days.
Lists and tags
What do the server tags on Rust Test Server mean?
Tags published by Rust Test Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs161125 (Build): It runs game build 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust Test Server appear?
These Rust Server Trends lists include Rust Test Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to Rust Test Server?
To join, enter client.connect 191.191.18.250:28115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.