Station XX-13607 · no signal
Mi Rust Local
Offline 190.42.86.248:28015 checked 19d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,607
- top 61%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 11 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 01:39 UTC26d ago | M0.0▲rising | 1 | – | running | 0 | |
| Mon 21 Sep, 00:31 UTC37d ago | M0.0■steady | 1 | held half | 11 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Mi Rust Local?
Mi Rust Local uses a procedural map, which the game generates.
Which settings and rules apply on Mi Rust Local?
No gather rate appears in the name of Mi Rust Local. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Mi Rust Local right now?
A reading taken now finds Mi Rust Local offline; the most recent activity was 19 days 4 hours ago.
How does Mi Rust Local rank against other Rust servers?
The last seven days of player hours place Mi Rust Local at #13,607, in the top 61% of all ranked servers.
Operator and location
How reliably does Mi Rust Local stay online?
No contact with Mi Rust Local right now, and the last recorded contact was 19 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.
Where in the world is Mi Rust Local hosted?
A region is not published by Mi Rust Local. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 190.42.86.248:28015 is the address it uses.
Which Rust version is Mi Rust Local running?
Mi Rust Local is running Rust network protocol 2634 and build 166494 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Mi Rust Local?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does Mi Rust Local run its wipes?
The rhythm of Mi Rust Local cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 26 days 21 hours is how long the current world has been running.
Tags
What do the server tags on Mi Rust Local mean?
The game's server browser reads the tags Mi Rust Local publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Mi Rust Local appear?
These Rust Server Trends lists include Mi Rust Local: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Mi Rust Local?
You can connect by pressing F1 in Rust and typing client.connect 190.42.86.248:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.