Station XX-15506 · no signal
FULCOSLAND
Offline 190.225.191.100:28015 checked 39d ago
- Players now
- 2/ 15
- 13% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,506
- top 67%
- Last wipe
- 39d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on FULCOSLAND?
The procedural map on FULCOSLAND is size 5,000 with seed 1, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on FULCOSLAND?
You will find no gather rate in the name of FULCOSLAND. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on FULCOSLAND?
A reading taken now finds FULCOSLAND offline; the most recent activity was 39 days 19 hours ago.
How does FULCOSLAND rank against other Rust servers?
Over the last seven days, FULCOSLAND recorded enough player hours to reach #15,506 worldwide, placing it in the top 67% of all ranked servers.
Server details
How reliably does FULCOSLAND stay online?
FULCOSLAND is down at the moment; the last recorded contact was 39 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 19 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is FULCOSLAND hosted?
No region is published by FULCOSLAND. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 190.225.191.100:28015.
Which Rust version is FULCOSLAND running?
On Windows, FULCOSLAND runs Rust network protocol 2633 and build 164530. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does FULCOSLAND wipe, and on which days?
On record so far are too few of FULCOSLAND's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 39 days 23 hours is how long the current world has been running.
Tags
What do the server tags on FULCOSLAND mean?
The game's server browser reads the tags FULCOSLAND publishes: gmvanilla (Game mode): Survival in vanilla mode; mp15 (Max players): 15 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does FULCOSLAND appear?
The Rust Server Trends lists that take in FULCOSLAND are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to FULCOSLAND?
You can connect by pressing F1 in Rust and typing client.connect 190.225.191.100:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.