Station XX-15918 · no signal
MASTERS TESTES
Offline 189.99.180.99:28015 checked 26d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,918
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:37 UTC FW27d ago | M0.0▲rising | 1 | – | running | 0 | |
| Wed 30 Sep, 00:07 UTC28d ago | M0.0▲rising | 1 | – | 1.7 days | 0 | |
| Sun 27 Sep, 18:19 UTC30d ago | M0.0■steady | 0 | – | – | 2.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on MASTERS TESTES?
No gather rate appears in the name of MASTERS TESTES. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on MASTERS TESTES right now?
No players are recorded on MASTERS TESTES at this moment; it is offline, and the last sighting was 26 days 13 hours ago.
How does MASTERS TESTES rank against other Rust servers?
On player hours for the past week, MASTERS TESTES sits at #15,918, which puts it inside the top 69% of every ranked server.
Server details
How reliably does MASTERS TESTES stay online?
As recorded now, MASTERS TESTES is not reachable, the last contact having been 26 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 26 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does MASTERS TESTES run from?
Nothing about a region comes from MASTERS TESTES. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 189.99.180.99:28015.
Which Rust version is MASTERS TESTES running?
MASTERS TESTES is running Rust network protocol 2634 and build 166494 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on MASTERS TESTES?
1 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked.
On what timetable does MASTERS TESTES run its wipes?
No next wipe can be predicted for MASTERS TESTES, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 27 days.
Lists and tags
What do the server tags on MASTERS TESTES mean?
The game's server browser reads the tags MASTERS TESTES publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): It runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does MASTERS TESTES appear?
These Rust Server Trends lists include MASTERS TESTES: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto MASTERS TESTES?
To join, enter client.connect 189.99.180.99:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.