Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players69,058 Active3,653 Wipes · 3 h129 48 h

Station XX-16001 · no signal

Battlegrounds Teamplay

Offline 189.78.93.163:28015 checked 24d ago

moddedcarbon
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,001
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16001 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
108/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
114/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
90/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
28/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
22/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Battlegrounds Teamplay?

The procedural map on Battlegrounds Teamplay is size 4,000 with seed 134678, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Battlegrounds Teamplay?

The name of Battlegrounds Teamplay gives no gather rate. 64 players is the most a group can hold. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Battlegrounds Teamplay?

A reading taken now finds Battlegrounds Teamplay offline; the most recent activity was 24 days 6 hours ago.

How does Battlegrounds Teamplay rank against other Rust servers?

On player hours for the past week, Battlegrounds Teamplay sits at #16,001, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does Battlegrounds Teamplay stay online?

As recorded now, Battlegrounds Teamplay is not reachable, the last contact having been 24 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 4 October 2026.

Which region does Battlegrounds Teamplay run from?

Nothing about a region comes from Battlegrounds Teamplay. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 189.78.93.163:28015 is the address it uses.

Which Rust version is Battlegrounds Teamplay running?

Battlegrounds Teamplay is running Rust network protocol 2634 and build 166652 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does Battlegrounds Teamplay run its wipes?

Too few wipes of Battlegrounds Teamplay are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 25 days 9 hours.

Lists and tags

What do the server tags on Battlegrounds Teamplay mean?

These are the tags Battlegrounds Teamplay publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): The server has 20 slots; ts64 (Group limit): The team limit is 64; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Battlegrounds Teamplay appear?

You will find Battlegrounds Teamplay on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

How do you connect to Battlegrounds Teamplay?

To join, enter client.connect 189.78.93.163:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts64,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp20
Max players The server has 20 slots.
ts64
Group limit The team limit is 64.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.