Station XX-15396 · no signal
My Rust server | Powered by AMP
Offline 189.75.178.53:28015 checked 16h ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,396
- top 69%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on My Rust server | Powered by AMP?
A procedural map runs on My Rust server | Powered by AMP, generated by the game.
Which settings and rules apply on My Rust server | Powered by AMP?
The name of My Rust server | Powered by AMP gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on My Rust server | Powered by AMP?
A reading taken now finds My Rust server | Powered by AMP offline; the most recent activity was 16 hours ago. The population averaged 0 players over the past week.
How does My Rust server | Powered by AMP rank against other Rust servers?
On player hours for the past week, My Rust server | Powered by AMP sits at #15,396, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does My Rust server | Powered by AMP stay online?
My Rust server | Powered by AMP is down at the moment; the last recorded contact was 16 hours ago. On 27 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is My Rust server | Powered by AMP hosted?
Nothing about a region comes from My Rust server | Powered by AMP. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 189.75.178.53:28015 is the address it uses.
Which Rust version is My Rust server | Powered by AMP running?
On Windows, My Rust server | Powered by AMP runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does My Rust server | Powered by AMP run its wipes?
On record so far are too few of My Rust server | Powered by AMP's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 22 days.
Tags
What do the server tags on My Rust server | Powered by AMP mean?
Tags published by My Rust server | Powered by AMP and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does My Rust server | Powered by AMP appear?
You will find My Rust server | Powered by AMP on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to My Rust server | Powered by AMP?
To join, enter client.connect 189.75.178.53:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.