Rust Server TrendsSeismic network · station log
Recording Stations11,894 Players99,159 Active3,939 Wipes · 3 h396 48 h

Station XX-15961 · no signal

PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST

Offline 189.62.151.138:28115 checked 22d ago

2x weekly wipes moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,961
top 71%
Last wipe
24d ago
weekly schedule
Next wipe
3d 6h
Mon 2 Nov, 00:01 UTC
Seismic record · station XX-15961 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 00:01 UTC, in 3d 6h. Its weekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 3d 6hMon 2 Nov, 00:01 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 10d 6hMon 9 Nov, 00:01 UTC
  4. 17d 6hMon 16 Nov, 00:01 UTC
  5. 24d 6hMon 23 Nov, 00:01 UTC
  6. 31d 6hMon 30 Nov, 00:01 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 38d 6hMon 7 Dec, 00:01 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 00:01 UTC24d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 333 on average
890/ 960
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 317 on average
156/ 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 284 on average
209/ 240
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 283 on average
267/ 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average
67/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 131 on average
35/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?

A procedural map runs on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST, generated by the game.

Which settings and rules apply on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?

Going by its name, PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST runs 2x gather. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST right now?

No players are recorded on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST at this moment; it is offline, and the last sighting was 22 days 12 hours ago.

How does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST rank against other Rust servers?

On player hours for the past week, PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST sits at #15,961, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST stay online?

PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST is down at the moment; the last recorded contact was 22 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 4 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST run from?

No region is published by PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 189.62.151.138:28115 is the address it uses.

Which Rust version is PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST running?

On Linux, PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST run its wipes?

Its schedule cannot be confirmed, as too few of PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Monday 2 November at 00:01 UTC. 24 days 17 hours is how long the current world has been running. Its tags state a weekly wipe schedule.

Server tags

What do the server tags on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST mean?

The game's server browser reads the tags PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST appear?

You will find PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

How to join

What steps get you onto PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?

Enter client.connect 189.62.151.138:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.