Station XX-13869 · no signal
DarkStyle's Carbon Test Server
Offline 189.203.13.173:28505 checked 26d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,869
- top 61%
- Last wipe
- 29d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on DarkStyle's Carbon Test Server?
A procedural map runs on DarkStyle's Carbon Test Server, generated by the game.
Which settings and rules apply on DarkStyle's Carbon Test Server?
The name of DarkStyle's Carbon Test Server gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on DarkStyle's Carbon Test Server?
No players are recorded on DarkStyle's Carbon Test Server at this moment; it is offline, and the last sighting was 26 days 20 hours ago.
How does DarkStyle's Carbon Test Server rank against other Rust servers?
Over the last seven days, DarkStyle's Carbon Test Server recorded enough player hours to reach #13,869 worldwide, placing it in the top 61% of all ranked servers.
Operator and location
How reliably does DarkStyle's Carbon Test Server stay online?
No contact with DarkStyle's Carbon Test Server right now, and the last recorded contact was 26 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 3 October 2026 is when Rust Server Trends first recorded it.
Which region does DarkStyle's Carbon Test Server run from?
Nothing about a region comes from DarkStyle's Carbon Test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 189.203.13.173:28505 is the address it uses.
Which Rust version is DarkStyle's Carbon Test Server running?
DarkStyle's Carbon Test Server is running Rust network protocol 2634 and build 166586 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does DarkStyle's Carbon Test Server wipe, and on which days?
Too few wipes of DarkStyle's Carbon Test Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 29 days 10 hours.
Lists and tags
What do the server tags on DarkStyle's Carbon Test Server mean?
These are the tags DarkStyle's Carbon Test Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does DarkStyle's Carbon Test Server appear?
You will find DarkStyle's Carbon Test Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to DarkStyle's Carbon Test Server?
You can connect by pressing F1 in Rust and typing client.connect 189.203.13.173:28505 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.