Station XX-13714 · no signal
Server_pugoso
Offline 189.183.242.95:28015 checked 20d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,714
- top 62%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 17:48 UTC26d ago | M0.0▲rising | 2 | – | running | 1 | |
| Thu 1 Oct, 21:17 UTC FW27d ago | M0.0▲rising | 2 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Server_pugoso?
The map on Server_pugoso is procedural, produced by the game.
Which settings and rules apply on Server_pugoso?
You will find no gather rate in the name of Server_pugoso. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.
Player counts
What is the current population on Server_pugoso?
No players are recorded on Server_pugoso at this moment; it is offline, and the last sighting was 20 days 18 hours ago.
How does Server_pugoso rank against other Rust servers?
On player hours for the past week, Server_pugoso sits at #13,714, which puts it inside the top 62% of every ranked server.
Server facts
How reliably does Server_pugoso stay online?
As recorded now, Server_pugoso is not reachable, the last contact having been 20 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 29 September 2026.
Which region does Server_pugoso run from?
Nothing about a region comes from Server_pugoso. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 189.183.242.95:28015 is the address it uses.
What build of Rust does Server_pugoso use?
Rust network protocol 2634 and build 166494 on Windows is what Server_pugoso runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Server_pugoso?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does Server_pugoso run its wipes?
Too few wipes of Server_pugoso are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 26 days 2 hours.
Lists and tags
What do the server tags on Server_pugoso mean?
Tags published by Server_pugoso and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Server_pugoso appear?
These Rust Server Trends lists include Server_pugoso: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Server_pugoso?
Enter client.connect 189.183.242.95:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.