Station XX-7797 · no signal
OPC server
Offline 189.18.115.0:28015 checked 2h ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #7,797
- top 35%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Mon 15:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on OPC server?
The procedural map on OPC server is size 3,500 with seed 1310747615, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on OPC server?
You will find no gather rate in the name of OPC server. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on OPC server right now?
OPC server is not responding at this moment and is offline, last seen 2 hours ago. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 15:00 UTC, averaging 1 players.
How does OPC server rank against other Rust servers?
The last seven days of player hours place OPC server at #7,797, in the top 35% of all ranked servers.
Server facts
How reliably does OPC server stay online?
No contact with OPC server right now, and the last recorded contact was 2 hours ago. The uptime it reports puts its last restart about 1 hours ago. 48 of 48 hours in the last 2 full days were up time, 100% of the total. 25 October 2026 is when Rust Server Trends first recorded it.
Does OPC server hold a steady tick rate?
The 48-hour average is 126 server fps; 85 is the lowest observed. The world held up to 73,762 entities at its peak, buildings and deployables included. Its highest memory use was 2,393 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is OPC server hosted?
No region is published by OPC server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 189.18.115.0:28015 is the address it uses.
Which Rust version is OPC server running?
Rust network protocol 2635 and build 168909 on Windows is what OPC server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does OPC server run its wipes?
The rhythm of OPC server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 3 days 10 hours.
Server tags
What do the server tags on OPC server mean?
Tags published by OPC server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does OPC server appear?
These Rust Server Trends lists include OPC server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connecting
How do you connect to OPC server?
Enter client.connect 189.18.115.0:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.