Station XX-15264 · no signal
Thunderland.club (TestSrv Prox...)
Offline 189.127.164.139:28015 checked 4d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,264
- top 69%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Thunderland.club (TestSrv Prox...)?
Thunderland.club (TestSrv Prox...) uses a procedural map, which the game generates.
Which settings and rules apply on Thunderland.club (TestSrv Prox...)?
You will find no gather rate in the name of Thunderland.club (TestSrv Prox...). The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Thunderland.club (TestSrv Prox...) right now?
Thunderland.club (TestSrv Prox...) is not responding at this moment and is offline, last seen 4 days 1 hours ago. Averaged across the last seven days, the population was 0 players.
How does Thunderland.club (TestSrv Prox...) rank against other Rust servers?
Over the last seven days, Thunderland.club (TestSrv Prox...) recorded enough player hours to reach #15,264 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does Thunderland.club (TestSrv Prox...) stay online?
Thunderland.club (TestSrv Prox...) is down at the moment; the last recorded contact was 4 days 1 hours ago. 2 of 96 hours in the last 4 full days were up time, 2% of the total. On 25 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Thunderland.club (TestSrv Prox...) run from?
Nothing about a region comes from Thunderland.club (TestSrv Prox...). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 189.127.164.139:28015.
Which Rust version is Thunderland.club (TestSrv Prox...) running?
Rust network protocol 2635 and build 168909 on Linux is what Thunderland.club (TestSrv Prox...) runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does Thunderland.club (TestSrv Prox...) wipe, and on which days?
The rhythm of Thunderland.club (TestSrv Prox...) cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 4 days 7 hours.
Server tags
What do the server tags on Thunderland.club (TestSrv Prox...) mean?
Tags published by Thunderland.club (TestSrv Prox...) and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Thunderland.club (TestSrv Prox...) appear?
You will find Thunderland.club (TestSrv Prox...) on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connecting
What steps get you onto Thunderland.club (TestSrv Prox...)?
Enter client.connect 189.127.164.139:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.