Rust Server TrendsSeismic network · station log
Recording Stations11,900 Players91,150 Active4,048 Wipes · 3 h163 48 h

Station XX-11032 · no signal

Rust Plus 200

Offline 188.82.56.95:28024 checked 3d ago

moddedoxide
Connect
Players now
0/ 15
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#11,032
top 50%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-11032 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct16 Oct21 Oct27 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.1 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 02:17 UTC4d ago M0.0rising 1 – running 0
Fri 16 Oct, 17:04 UTC11d ago M0.0steady 0 – 6.4 days 0
Sat 10 Oct, 23:44 UTC16d ago M0.0rising 1 halved by day 1 5.7 days 0
Wed 23 Sep, 21:44 UTC33d ago M0.0rising 1 – 17.1 days 0
Tue 22 Sep, 20:54 UTC34d ago M0.0steady 1 – 1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 163 on average
182/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average
187/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
32/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average
165/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
58/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Plus 200?

Generated by the game, the map on Rust Plus 200 is procedural, size 5,000 with seed 588009278. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Rust Plus 200?

You will find no gather rate in the name of Rust Plus 200. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Rust Plus 200?

Rust Plus 200 is not responding at this moment and is offline, last seen 3 days 22 hours ago. The seven-day average is 0 players, with a peak of 1.

How does Rust Plus 200 rank against other Rust servers?

On player hours for the past week, Rust Plus 200 sits at #11,032, which puts it inside the top 50% of every ranked server.

Server facts

How reliably does Rust Plus 200 stay online?

Rust Plus 200 is down at the moment; the last recorded contact was 3 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 20, or 12% of the time. On 14 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Rust Plus 200 run from?

No region is published by Rust Plus 200. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 188.82.56.95:28024 is the address it uses.

Which Rust version is Rust Plus 200 running?

Rust Plus 200 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Rust Plus 200?

The recent wipes averaged a busiest count of 1 players. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does Rust Plus 200 run its wipes?

There is no next wipe to predict at Rust Plus 200, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 4 days 17 hours.

Tags

What do the server tags on Rust Plus 200 mean?

The game's server browser reads the tags Rust Plus 200 publishes: gmvanilla (Game mode): Survival in vanilla mode; mp15 (Max players): Slots: 15; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Plus 200 appear?

The Rust Server Trends lists that take in Rust Plus 200 are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connecting

How do you connect to Rust Plus 200?

You can connect by pressing F1 in Rust and typing client.connect 188.82.56.95:28024 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/qEVpFPAdNG is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp15
Max players Slots: 15.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.