Station XX-11032 · no signal
Rust Plus 200
Offline 188.82.56.95:28024 checked 3d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #11,032
- top 50%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.1 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 02:17 UTC4d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 16 Oct, 17:04 UTC11d ago | M0.0■steady | 0 | – | 6.4 days | 0 | |
| Sat 10 Oct, 23:44 UTC16d ago | M0.0▲rising | 1 | halved by day 1 | 5.7 days | 0 | |
| Wed 23 Sep, 21:44 UTC33d ago | M0.0▲rising | 1 | – | 17.1 days | 0 | |
| Tue 22 Sep, 20:54 UTC34d ago | M0.0■steady | 1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust Plus 200?
Generated by the game, the map on Rust Plus 200 is procedural, size 5,000 with seed 588009278. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Rust Plus 200?
You will find no gather rate in the name of Rust Plus 200. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Rust Plus 200?
Rust Plus 200 is not responding at this moment and is offline, last seen 3 days 22 hours ago. The seven-day average is 0 players, with a peak of 1.
How does Rust Plus 200 rank against other Rust servers?
On player hours for the past week, Rust Plus 200 sits at #11,032, which puts it inside the top 50% of every ranked server.
Server facts
How reliably does Rust Plus 200 stay online?
Rust Plus 200 is down at the moment; the last recorded contact was 3 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 20, or 12% of the time. On 14 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Rust Plus 200 run from?
No region is published by Rust Plus 200. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 188.82.56.95:28024 is the address it uses.
Which Rust version is Rust Plus 200 running?
Rust Plus 200 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Rust Plus 200?
The recent wipes averaged a busiest count of 1 players. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
On what timetable does Rust Plus 200 run its wipes?
There is no next wipe to predict at Rust Plus 200, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 4 days 17 hours.
Tags
What do the server tags on Rust Plus 200 mean?
The game's server browser reads the tags Rust Plus 200 publishes: gmvanilla (Game mode): Survival in vanilla mode; mp15 (Max players): Slots: 15; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust Plus 200 appear?
The Rust Server Trends lists that take in Rust Plus 200 are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connecting
How do you connect to Rust Plus 200?
You can connect by pressing F1 in Rust and typing client.connect 188.82.56.95:28024 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/qEVpFPAdNG is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
