Rust Server TrendsSeismic network · station log
Recording Stations11,623 Players39,438 Active2,939 Wipes · 3 h88 48 h

Station XX-13300 · no signal

Local Listener Lab

Offline 188.71.246.120:28015 checked 41d ago

moddedoxide
Connect
Players now
1/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,300
no region published
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13300 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
77/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
112/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
40/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
12/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Local Listener Lab?

A procedural map runs on Local Listener Lab, generated by the game.

Which settings and rules apply on Local Listener Lab?

The name of Local Listener Lab gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Local Listener Lab?

A reading taken now finds Local Listener Lab offline; the most recent activity was 41 days 18 hours ago.

How does Local Listener Lab rank against other Rust servers?

On player hours for the past week, Local Listener Lab sits at #13,300, which puts it inside the top – of every ranked server.

Operator and location

How reliably does Local Listener Lab stay online?

Local Listener Lab is down at the moment; the last recorded contact was 41 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 17 September 2026 is when Rust Server Trends first recorded it.

Which region does Local Listener Lab run from?

A region is not published by Local Listener Lab. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 188.71.246.120:28015.

Which Rust version is Local Listener Lab running?

Rust network protocol 2633 and build 163794 on Windows is what Local Listener Lab runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Local Listener Lab run its wipes?

On record so far are too few of Local Listener Lab's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 42 days 6 hours.

Server tags

What do the server tags on Local Listener Lab mean?

These are the tags Local Listener Lab publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Local Listener Lab appear?

You will find Local Listener Lab on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to Local Listener Lab?

To join, enter client.connect 188.71.246.120:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players 0 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build It runs game build 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.