Rust Server TrendsSeismic network · station log
Recording Stations11,640 Players44,156 Active3,059 Wipes · 3 h105 48 h

Station XX-13709 · no signal

My Rust PVE | 2x | RPG | Events

Offline 188.255.115.127:28015 checked 1d ago

2x monthly wipes moddedcarbonpve
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#13,709
top 62%
Last wipe
26d ago
monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-13709 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123409:0011:0014:0016:0019:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020009:0011:0014:0016:0019:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct11 Oct20 Oct24 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA EU · groups of 8+ · 2x · monthly · 14 on average
7/ 150
[TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP EA · groups of 16+ · 2x · monthly · 10 on average
5/ 50
[PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKill groups of 10+ · 2x · monthly · 7 on average
4/ 100
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy NA · groups of 24+ · 2x · monthly · 6 on average
3/ 65
The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies NA · groups of 8+ · 2x · monthly · 5 on average
5/ 25
EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|Monthly EU · groups of 9999+ · 2x · monthly · 5 on average
0/ 60
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Rust PVE | 2x | RPG | Events?

Generated by the game, the map on My Rust PVE | 2x | RPG | Events is procedural, size 3,500 with seed 248135. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on My Rust PVE | 2x | RPG | Events?

Its name points to a gather rate of 2x on My Rust PVE | 2x | RPG | Events. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on My Rust PVE | 2x | RPG | Events?

No players are recorded on My Rust PVE | 2x | RPG | Events at this moment; it is offline, and the last sighting was 35 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 2.

How does My Rust PVE | 2x | RPG | Events rank against other Rust servers?

The last seven days of player hours place My Rust PVE | 2x | RPG | Events at #13,709, in the top 62% of all ranked servers.

Server details

How reliably does My Rust PVE | 2x | RPG | Events stay online?

My Rust PVE | 2x | RPG | Events is down at the moment; the last recorded contact was 35 hours ago. Its reported uptime points to a restart about 5 days 22 hours ago. It was up 85% of the time across the last 7 full days: 142 of 168 hours. 2 October 2026 is when Rust Server Trends first recorded it.

How well does My Rust PVE | 2x | RPG | Events perform under load?

The 48-hour average is 156 server fps; 143 is the lowest observed. The world held up to 69,363 entities at its peak, buildings and deployables included. Memory use peaked at 4,627 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does My Rust PVE | 2x | RPG | Events run from?

No region is published by My Rust PVE | 2x | RPG | Events. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 188.255.115.127:28015.

Which Rust version is My Rust PVE | 2x | RPG | Events running?

Rust network protocol 2634 and build 167781 on Windows is what My Rust PVE | 2x | RPG | Events runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does My Rust PVE | 2x | RPG | Events run its wipes?

An estimate from the force wipe gives My Rust PVE | 2x | RPG | Events's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 26 days 22 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on My Rust PVE | 2x | RPG | Events mean?

These are the tags My Rust PVE | 2x | RPG | Events publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Rust PVE | 2x | RPG | Events appear?

These Rust Server Trends lists include My Rust PVE | 2x | RPG | Events: 2x Rust servers, listed live, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

How to join

How do you connect to My Rust PVE | 2x | RPG | Events?

You can connect by pressing F1 in Rust and typing client.connect 188.255.115.127:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^m,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.