Station XX-9808 · no signal
CSL Facechecks Damage LiveTest ATLAT-790
Offline 188.253.18.220:28570 checked 20h ago
- Players now
- 0/ 12
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #9,808
- top 44%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 12 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +2into Wed 00:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on CSL Facechecks Damage LiveTest ATLAT-790?
The name of CSL Facechecks Damage LiveTest ATLAT-790 gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is off: VAC, from Valve.
Population
How many players are recorded on CSL Facechecks Damage LiveTest ATLAT-790 right now?
CSL Facechecks Damage LiveTest ATLAT-790 is not responding at this moment and is offline, last seen 20 hours ago. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 00:00 UTC at 2 players.
How does CSL Facechecks Damage LiveTest ATLAT-790 rank against other Rust servers?
The last seven days of player hours place CSL Facechecks Damage LiveTest ATLAT-790 at #9,808, in the top 44% of all ranked servers.
Server facts
How reliably does CSL Facechecks Damage LiveTest ATLAT-790 stay online?
CSL Facechecks Damage LiveTest ATLAT-790 is down at the moment; the last recorded contact was 20 hours ago. It was up 46% of the time across the last 1 full day: 11 of 24 hours. 27 October 2026 is when Rust Server Trends first recorded it.
Where in the world is CSL Facechecks Damage LiveTest ATLAT-790 hosted?
No region is published by CSL Facechecks Damage LiveTest ATLAT-790. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 188.253.18.220:28570.
What build of Rust does CSL Facechecks Damage LiveTest ATLAT-790 use?
CSL Facechecks Damage LiveTest ATLAT-790 is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does CSL Facechecks Damage LiveTest ATLAT-790 run its wipes?
Too few wipes of CSL Facechecks Damage LiveTest ATLAT-790 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 32 hours.
Server tags
What do the server tags on CSL Facechecks Damage LiveTest ATLAT-790 mean?
These are the tags CSL Facechecks Damage LiveTest ATLAT-790 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp12 (Max players): Slots: 12; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does CSL Facechecks Damage LiveTest ATLAT-790 appear?
You will find CSL Facechecks Damage LiveTest ATLAT-790 on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Join the server
What steps get you onto CSL Facechecks Damage LiveTest ATLAT-790?
To join, enter client.connect 188.253.18.220:28570 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.