Station XX-15312 · no signal
tbe-export
Offline 188.245.23.9:28015 checked 15d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,312
- top 71%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 75%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 15:14 UTC16d ago | M0.0■steady | 0 | – | running | 0 | |
| Mon 12 Oct, 15:10 UTC17d ago | M0.0■steady | 0 | – | 1 days | 0 | |
| Fri 9 Oct, 18:50 UTC19d ago | M0.0■steady | 0 | – | 2.8 days | 0 | |
| Thu 8 Oct, 15:12 UTC21d ago | M0.0■steady | 0 | – | 1.2 days | 0 | |
| Wed 7 Oct, 16:31 UTC22d ago | M0.0■steady | 0 | – | 0.9 days | 0 | |
| Tue 6 Oct, 15:14 UTC23d ago | M0.0■steady | 0 | – | 1.1 days | 0 | |
| Mon 5 Oct, 10:09 UTC24d ago | M0.0■steady | 0 | – | 1.2 days | 0 | |
| Sun 4 Oct, 10:09 UTC25d ago | M0.0■steady | 0 | – | 1 days | 0 | |
| Sat 3 Oct, 10:09 UTC26d ago | M0.0■steady | 0 | – | 1 days | 0 | |
| Fri 2 Oct, 17:27 UTC27d ago | M0.0■steady | 0 | – | 0.7 days | 0 | |
| Fri 2 Oct, 09:31 UTC27d ago | M0.0■steady | 0 | – | 0.3 days | 0 | |
| Fri 2 Oct, 00:22 UTC27d ago | M0.0■steady | 0 | – | 0.4 days | 0 | |
| Thu 1 Oct, 18:06 UTC FW27d ago | M0.0■steady | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on tbe-export?
A procedural map runs on tbe-export, generated by the game.
Which settings and rules apply on tbe-export?
No gather rate appears in the name of tbe-export. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on tbe-export right now?
tbe-export is not responding at this moment and is offline, last seen 15 days 23 hours ago.
How does tbe-export rank against other Rust servers?
The last seven days of player hours place tbe-export at #15,312, in the top 71% of all ranked servers.
Server details
How reliably does tbe-export stay online?
tbe-export is down at the moment; the last recorded contact was 15 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.
Where in the world is tbe-export hosted?
A region is not published by tbe-export. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 188.245.23.9:28015 is the address it uses.
What build of Rust does tbe-export use?
On Linux, tbe-export runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on tbe-export?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does tbe-export wipe, and on which days?
There is no next wipe to predict at tbe-export, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 15 days 23 hours.
Tags
What do the server tags on tbe-export mean?
These are the tags tbe-export publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does tbe-export appear?
These Rust Server Trends lists include tbe-export: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto tbe-export?
Enter client.connect 188.245.23.9:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.