Rust Server TrendsSeismic network · station log
Recording Stations11,663 Players44,427 Active2,902 Wipes · 3 h99 48 h

Station XX-14786 · no signal

IKS[211 Devblog]

Offline 188.241.241.200:27015 checked 9d ago

modded
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,786
top 67%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14786 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
17/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average
36/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
6/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
20/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
112/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on IKS[211 Devblog]?

No gather rate appears in the name of IKS[211 Devblog]. No group limit is published. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Anti-cheat is off: VAC, from Valve.

Live population

What is the current population on IKS[211 Devblog]?

IKS[211 Devblog] is not responding at this moment and is offline, last seen 9 days 13 hours ago.

How does IKS[211 Devblog] rank against other Rust servers?

The last seven days of player hours place IKS[211 Devblog] at #14,786, in the top 67% of all ranked servers.

Server details

How reliably does IKS[211 Devblog] stay online?

IKS[211 Devblog] is down at the moment; the last recorded contact was 9 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 20 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is IKS[211 Devblog] hosted?

No region is published by IKS[211 Devblog]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 188.241.241.200:27015 is the address it uses.

Which Rust version is IKS[211 Devblog] running?

IKS[211 Devblog] is running Rust network protocol 2164 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does IKS[211 Devblog] run its wipes?

On record so far are too few of IKS[211 Devblog]'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 17 days 5 hours.

Tags

What do the server tags on IKS[211 Devblog] mean?

Tags published by IKS[211 Devblog] and read by the game's server browser include mp10 (Max players): 10 slots are available; v2164 (Protocol): Game protocol 2164: to join, your game must match this version; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; hb68d7370 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does IKS[211 Devblog] appear?

The Rust Server Trends lists that take in IKS[211 Devblog] are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded.

Join the server

What steps get you onto IKS[211 Devblog]?

To join, enter client.connect 188.241.241.200:27015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players 10 slots are available.
v2164
Protocol Game protocol 2164: to join, your game must match this version.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), runs here.
modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

hb68d7370
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.
stok
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.