Rust Server TrendsSeismic network · station log
Recording Stations11,632 Players42,162 Active3,029 Wipes · 3 h90 48 h

Station XX-15989 · no signal

Local server 261

Offline 188.186.10.232:28015 checked 24d ago

modded
Connect
Players now
0/ 15
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,989
top 71%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15989 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
102/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
120/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
46/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
20/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Local server 261?

You will find no gather rate in the name of Local server 261. It gives no group limit in its listing. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Local server 261?

No players are recorded on Local server 261 at this moment; it is offline, and the last sighting was 24 days 21 hours ago.

How does Local server 261 rank against other Rust servers?

The last seven days of player hours place Local server 261 at #15,989, in the top 71% of all ranked servers.

Server facts

How reliably does Local server 261 stay online?

No contact with Local server 261 right now, and the last recorded contact was 24 days 21 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 4 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Local server 261 hosted?

Nothing about a region comes from Local server 261. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 188.186.10.232:28015.

Which Rust version is Local server 261 running?

Local server 261 is running Rust network protocol 2332 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does Local server 261 wipe, and on which days?

On record so far are too few of Local server 261's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 24 days 23 hours is how long the current world has been running.

Tags

What do the server tags on Local server 261 mean?

Tags published by Local server 261 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): Slots: 15; v2332 (Protocol): To connect, your game must be on the same protocol, 2332; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h955eb6e7 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Local server 261 appear?

You will find Local server 261 on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded.

Connecting

How do you connect to Local server 261?

You can connect by pressing F1 in Rust and typing client.connect 188.186.10.232:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode You'll find standard Rust survival here.
mp15
Max players Slots: 15.
v2332
Protocol To connect, your game must be on the same protocol, 2332.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), runs here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

h955eb6e7
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.