Station XX-11725 · no signal
PappaServer2026
Offline 188.151.212.109:28015 checked 1d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #11,725
- top 53%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Tue 20:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.9 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 14:07 UTC6d ago | M0.0■steady | 1 | – | – | running | 1 |
| Sun 18 Oct, 17:07 UTC10d ago | M0.0■steady | 1 | – | – | 4.9 days | 1 |
| Wed 23 Sep, 07:15 UTC36d ago | M0.0▲rising | 1 | held half | 25.4 days | 0 | |
| Tue 22 Sep, 14:39 UTC37d ago | M0.0■steady | 1 | – | 0.7 days | 1 | |
| Sun 20 Sep, 07:42 UTC39d ago | M0.0▲rising | 1 | – | 2.3 days | 0 | |
| Sat 19 Sep, 18:01 UTC39d ago | M0.0■steady | 1 | – | 0.6 days | 1 | |
| Wed 16 Sep, 04:42 UTC43d ago | M0.0■steady | 1 | held half | 3.6 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on PappaServer2026?
The map on PappaServer2026 is procedural, produced by the game.
Which settings and rules apply on PappaServer2026?
No gather rate appears in the name of PappaServer2026. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on PappaServer2026 right now?
A reading taken now finds PappaServer2026 offline; the most recent activity was 43 hours ago. The seven-day average is 1 players, with a peak of 1. The last 48 hours show their highest activity at 19:00 UTC, averaging 1 players.
How does PappaServer2026 rank against other Rust servers?
Over the last seven days, PappaServer2026 recorded enough player hours to reach #11,725 worldwide, placing it in the top 53% of all ranked servers.
Server facts
How reliably does PappaServer2026 stay online?
As recorded now, PappaServer2026 is not reachable, the last contact having been 43 hours ago. Of the 168 hours in the last 7 full days, it was up for 3, or 2% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is PappaServer2026 hosted?
Nothing about a region comes from PappaServer2026. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 188.151.212.109:28015.
What build of Rust does PappaServer2026 use?
On Windows, PappaServer2026 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on PappaServer2026?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
How often does PappaServer2026 wipe, and on which days?
No next wipe can be predicted for PappaServer2026, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 6 days 2 hours.
Lists and tags
What do the server tags on PappaServer2026 mean?
The game's server browser reads the tags PappaServer2026 publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does PappaServer2026 appear?
These Rust Server Trends lists include PappaServer2026: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto PappaServer2026?
To join, enter client.connect 188.151.212.109:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.