Station XX-15269 · no signal
GSC Community Server
Offline 188.138.122.125:28015 checked 4d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,269
- top 69%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 04:26 UTC12d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on GSC Community Server?
The procedural map on GSC Community Server is size 3,500 with seed 12345, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on GSC Community Server?
The name of GSC Community Server gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on GSC Community Server?
A reading taken now finds GSC Community Server offline; the most recent activity was 4 days 19 hours ago. The seven-day average for this server is 0 players.
How does GSC Community Server rank against other Rust servers?
On player hours for the past week, GSC Community Server sits at #15,269, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does GSC Community Server stay online?
GSC Community Server is down at the moment; the last recorded contact was 4 days 19 hours ago. It was up 1% of the time across the last 7 full days: 2 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is GSC Community Server hosted?
Nothing about a region comes from GSC Community Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 188.138.122.125:28015.
Which Rust version is GSC Community Server running?
GSC Community Server is running Rust network protocol 2634 and build 167781 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on GSC Community Server?
1 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked.
How often does GSC Community Server wipe, and on which days?
The rhythm of GSC Community Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 12 days 21 hours is how long the current world has been running.
Lists and tags
What do the server tags on GSC Community Server mean?
These are the tags GSC Community Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does GSC Community Server appear?
These Rust Server Trends lists include GSC Community Server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto GSC Community Server?
Enter client.connect 188.138.122.125:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.