Station XX-5911 · no signal
My Local Server
Offline 188.127.48.58:28015 checked 14h ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #5,911
- top 27%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Wed 10:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 14 Oct, 08:34 UTC14d ago | M0.0■steady | 1 | – | running | 1 | |
| Tue 13 Oct, 08:22 UTC15d ago | M0.0▲rising | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on My Local Server?
My Local Server uses a procedural map, which the game generates.
Which settings and rules apply on My Local Server?
You will find no gather rate in the name of My Local Server. It gives no group limit in its listing. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on My Local Server?
My Local Server is not responding at this moment and is offline, last seen 14 hours ago. The seven-day average is 1 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 1 players.
How does My Local Server rank against other Rust servers?
Over the last seven days, My Local Server recorded enough player hours to reach #5,911 worldwide, placing it in the top 27% of all ranked servers.
Server facts
How reliably does My Local Server stay online?
My Local Server is down at the moment; the last recorded contact was 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 28, or 17% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 October 2026.
Which region does My Local Server run from?
A region is not published by My Local Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 188.127.48.58:28015.
Which Rust version is My Local Server running?
Rust network protocol 2293 on Windows is what My Local Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on My Local Server?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does My Local Server run its wipes?
The rhythm of My Local Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 14 days 17 hours.
Lists and tags
What do the server tags on My Local Server mean?
These are the tags My Local Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; v2293 (Protocol): To connect, your game must be on the same protocol, 2293; ptrak (Networking): Network layer: RakNet, the standard for Rust; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h532c2936 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does My Local Server appear?
These Rust Server Trends lists include My Local Server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded.
Join the server
What steps get you onto My Local Server?
You can connect by pressing F1 in Rust and typing client.connect 188.127.48.58:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.