Station XX-15481 · no signal
EREN PvE DEV
Offline 188.119.31.186:28505 checked 38d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,481
- top 67%
- Last wipe
- 40d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 20 Sep, 02:48 UTC40d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on EREN PvE DEV?
EREN PvE DEV uses a procedural map, which the game generates.
Which settings and rules apply on EREN PvE DEV?
You will find no gather rate in the name of EREN PvE DEV. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on EREN PvE DEV right now?
No players are recorded on EREN PvE DEV at this moment; it is offline, and the last sighting was 38 days 8 hours ago.
How does EREN PvE DEV rank against other Rust servers?
Over the last seven days, EREN PvE DEV recorded enough player hours to reach #15,481 worldwide, placing it in the top 67% of all ranked servers.
Operator and location
How reliably does EREN PvE DEV stay online?
No contact with EREN PvE DEV right now, and the last recorded contact was 38 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is EREN PvE DEV hosted?
No region is published by EREN PvE DEV. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 188.119.31.186:28505.
Which Rust version is EREN PvE DEV running?
Rust network protocol 2633 and build 163207 on Windows is what EREN PvE DEV runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on EREN PvE DEV?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does EREN PvE DEV run its wipes?
On record so far are too few of EREN PvE DEV's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 40 days.
Server tags
What do the server tags on EREN PvE DEV mean?
The game's server browser reads the tags EREN PvE DEV publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163207 (Build): The game build is 163207; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does EREN PvE DEV appear?
You will find EREN PvE DEV on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to EREN PvE DEV?
Enter client.connect 188.119.31.186:28505 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.