Rust Server TrendsSeismic network · station log
Recording Stations11,848 Players93,384 Active3,880 Wipes · 3 h381 48 h

Station EA-8080 · no signal

Pirates of the Frozen Lake

Offline EA 188.113.171.14:28015 checked 5d ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#8,080
top 36% · #406 in EA
Last wipe
12d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-8080 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 36% of all ranked servers, top 75% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap
3.1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 2

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 11:21 UTC12d ago M0.0steady 1 – running 1
Fri 2 Oct, 09:12 UTC27d ago M0.0rising 2 held half 15.1 days 1
Thu 1 Oct, 11:13 UTC28d ago M0.0rising 1 – 0.9 days 0
Mon 28 Sep, 09:15 UTC31d ago M0.5rising 3 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average
18/ 100
『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪 EA · groups of 8+ · monthly · 4 on average
6/ 188
【萌新PVP】2倍|月清|上班族|种植|50维护|养老 EA · groups of 8+ · monthly · 3 on average
7/ 100
『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 EA · groups of 8+ · monthly · 2 on average
3/ 188
#1[坚果]原倍 仿官/不限/萌新/养老/月清 EA · groups of 8+ · monthly · 1 on average
2/ 500
『无期』1000倍/双生态/PVP&PVE/萌新首选 EA · groups of 8+ · monthly · 1 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Pirates of the Frozen Lake?

The procedural map on Pirates of the Frozen Lake is size 4,500 with seed 751024449, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Pirates of the Frozen Lake?

You will find no gather rate in the name of Pirates of the Frozen Lake. The group limit is 8 players, the game's default. roleplay is the game mode, jobs and towns under roleplay rules. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Pirates of the Frozen Lake?

A reading taken now finds Pirates of the Frozen Lake offline; the most recent activity was 5 days 2 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does Pirates of the Frozen Lake rank against other Rust servers?

Pirates of the Frozen Lake is #406 in Asia and #8,080 worldwide on the past week's player hours, within the top 36% of ranked servers.

Server details

How reliably does Pirates of the Frozen Lake stay online?

Pirates of the Frozen Lake is down at the moment; the last recorded contact was 5 days 2 hours ago. 26 of 168 hours in the last 7 full days were up time, 15% of the total. 28 September 2026 is when Rust Server Trends first recorded it.

Which region does Pirates of the Frozen Lake run from?

With its EA tag, Pirates of the Frozen Lake lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 188.113.171.14:28015.

What build of Rust does Pirates of the Frozen Lake use?

Rust network protocol 2635 and build 168909 on Windows is what Pirates of the Frozen Lake runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Pirates of the Frozen Lake?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 50% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

On what timetable does Pirates of the Frozen Lake run its wipes?

The force wipe is the only wipe Pirates of the Frozen Lake takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 12 days 4 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on Pirates of the Frozen Lake mean?

The game's server browser reads the tags Pirates of the Frozen Lake publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptsw (Networking): You'll see 'sw' as the network layer; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Pirates of the Frozen Lake appear?

You will find Pirates of the Frozen Lake on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust roleplay server trends. On the server list, the filters it matches are: Region: Asia; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to join

What steps get you onto Pirates of the Frozen Lake?

Enter client.connect 188.113.171.14:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptsw,$r?,v2635,^m,^r,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptsw
Networking You'll see 'sw' as the network layer.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^r
Roleplay A server for roleplay.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.