Rust Server TrendsSeismic network · station log
Recording Stations11,692 Players45,091 Active3,130 Wipes · 3 h101 48 h

Station XX-16363 · no signal

TEST SERVER

Offline 187.40.227.37:28215 checked 33d ago

monthly wipes moddedoxidepvesoftcore
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,363
top 71%
Last wipe
52d ago
monthly schedule
Next wipe
7d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-16363 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICK EA · groups of 20+ · monthly · 34 on average
26/ 128
小淘气PVE-简单玩法-10倍爆率-经久耐玩 EA · groups of 8+ · monthly · 25 on average
2/ 100
小萌妹PVE-建家打怪-万款皮肤免费-房子无敌 EA · groups of 20+ · monthly · 21 on average
25/ 100
低调/PVE/10倍废料/养老/死亡不掉/等级/强化 EA · groups of 20+ · monthly · 17 on average
19/ 200
鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 14 on average
16/ 200
黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 13 on average
15/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on TEST SERVER?

A procedural map runs on TEST SERVER, generated by the game.

Which settings and rules apply on TEST SERVER?

You will find no gather rate in the name of TEST SERVER. The group limit is 8 players, the game's default. In softcore mode, A gentler Facepunch mode: part of your loot stays with you. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on TEST SERVER?

TEST SERVER is not responding at this moment and is offline, last seen 33 days 10 hours ago.

How does TEST SERVER rank against other Rust servers?

Over the last seven days, TEST SERVER recorded enough player hours to reach #16,363 worldwide, placing it in the top 71% of all ranked servers.

Server facts

How reliably does TEST SERVER stay online?

As recorded now, TEST SERVER is not reachable, the last contact having been 33 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 25 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is TEST SERVER hosted?

Nothing about a region comes from TEST SERVER. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 187.40.227.37:28215 is the address it uses.

What build of Rust does TEST SERVER use?

TEST SERVER is running Rust network protocol 2633 and build 164530 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does TEST SERVER run its wipes?

From the force wipe the next wipe of TEST SERVER is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 52 days 16 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on TEST SERVER mean?

These are the tags TEST SERVER publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^s (Softcore): You keep some of your inventory on death in Facepunch's softcore mode; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does TEST SERVER appear?

The Rust Server Trends lists that take in TEST SERVER are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to TEST SERVER?

Enter client.connect 187.40.227.37:28215 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,^m,^s,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp20
Max players The server has 20 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^s
Softcore You keep some of your inventory on death in Facepunch's softcore mode.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.