Station XX-8824 · no signal
DarkStyle's Carbon Test Server
Offline 187.190.25.230:28505 checked 6d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #8,824
- top 40%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 6 Oct, 18:49 UTC23d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on DarkStyle's Carbon Test Server?
A procedural map runs on DarkStyle's Carbon Test Server, generated by the game.
Which settings and rules apply on DarkStyle's Carbon Test Server?
You will find no gather rate in the name of DarkStyle's Carbon Test Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on DarkStyle's Carbon Test Server right now?
No players are recorded on DarkStyle's Carbon Test Server at this moment; it is offline, and the last sighting was 6 days 8 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.
How does DarkStyle's Carbon Test Server rank against other Rust servers?
On player hours for the past week, DarkStyle's Carbon Test Server sits at #8,824, which puts it inside the top 40% of every ranked server.
Server details
How reliably does DarkStyle's Carbon Test Server stay online?
No contact with DarkStyle's Carbon Test Server right now, and the last recorded contact was 6 days 8 hours ago. It was up 5% of the time across the last 7 full days: 9 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.
Which region does DarkStyle's Carbon Test Server run from?
No region is published by DarkStyle's Carbon Test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 187.190.25.230:28505 is the address it uses.
Which Rust version is DarkStyle's Carbon Test Server running?
On Windows, DarkStyle's Carbon Test Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on DarkStyle's Carbon Test Server?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe.
How often does DarkStyle's Carbon Test Server wipe, and on which days?
Too few wipes of DarkStyle's Carbon Test Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 23 days 10 hours.
Server tags
What do the server tags on DarkStyle's Carbon Test Server mean?
The game's server browser reads the tags DarkStyle's Carbon Test Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does DarkStyle's Carbon Test Server appear?
The Rust Server Trends lists that take in DarkStyle's Carbon Test Server are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
What steps get you onto DarkStyle's Carbon Test Server?
You can connect by pressing F1 in Rust and typing client.connect 187.190.25.230:28505 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.