Rust Server TrendsSeismic network · station log
Recording Stations11,875 Players97,136 Active3,915 Wipes · 3 h398 48 h

Station XX-5551 · no signal

DarkStyle's Carbon Test Server

Offline 187.189.172.70:28505 checked 6h ago

moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 1
Rank
#5,551
top 25%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-5551 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−1into Thu 09:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75117:0022:0003:0009:0004:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
157/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
185/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
92/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average
244/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
344/ 350
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on DarkStyle's Carbon Test Server?

The map on DarkStyle's Carbon Test Server is procedural, produced by the game.

Which settings and rules apply on DarkStyle's Carbon Test Server?

You will find no gather rate in the name of DarkStyle's Carbon Test Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on DarkStyle's Carbon Test Server right now?

No players are recorded on DarkStyle's Carbon Test Server at this moment; it is offline, and the last sighting was 6 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. The busiest point in the last 48 hours came at 18:00 UTC, averaging 1 players.

How does DarkStyle's Carbon Test Server rank against other Rust servers?

On player hours for the past week, DarkStyle's Carbon Test Server sits at #5,551, which puts it inside the top 25% of every ranked server.

Server details

How reliably does DarkStyle's Carbon Test Server stay online?

No contact with DarkStyle's Carbon Test Server right now, and the last recorded contact was 6 hours ago. Of the 48 hours in the last 2 full days, it was up for 33, or 69% of the time. 26 October 2026 is when Rust Server Trends first recorded it.

Where in the world is DarkStyle's Carbon Test Server hosted?

A region is not published by DarkStyle's Carbon Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 187.189.172.70:28505 is the address it uses.

Which Rust version is DarkStyle's Carbon Test Server running?

Rust network protocol 2635 and build 169606 on Windows is what DarkStyle's Carbon Test Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does DarkStyle's Carbon Test Server wipe, and on which days?

Too few wipes of DarkStyle's Carbon Test Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 22 days 21 hours.

Lists and tags

What do the server tags on DarkStyle's Carbon Test Server mean?

These are the tags DarkStyle's Carbon Test Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs169606 (Build): Game build: 169606; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does DarkStyle's Carbon Test Server appear?

These Rust Server Trends lists include DarkStyle's Carbon Test Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

What steps get you onto DarkStyle's Carbon Test Server?

To join, enter client.connect 187.189.172.70:28505 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs169606,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs169606
Build Game build: 169606.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.