Station XX-15406 · no signal
Test Server RaidSim
Offline 187.15.104.106:28021 checked 40d ago
- Players now
- 0/ 3
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,406
- no region published
- Last wipe
- 40d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 3 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on Test Server RaidSim?
You will find no gather rate in the name of Test Server RaidSim. The group limit is 100 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Test Server RaidSim?
Test Server RaidSim is not responding at this moment and is offline, last seen 40 days 19 hours ago.
How does Test Server RaidSim rank against other Rust servers?
The last seven days of player hours place Test Server RaidSim at #15,406, in the top – of all ranked servers.
Operator and location
How reliably does Test Server RaidSim stay online?
Test Server RaidSim is down at the moment; the last recorded contact was 40 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 18 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Test Server RaidSim hosted?
No region is published by Test Server RaidSim. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 187.15.104.106:28021.
Which Rust version is Test Server RaidSim running?
Rust network protocol 2633 and build 162929 on Windows is what Test Server RaidSim runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does Test Server RaidSim run its wipes?
The rhythm of Test Server RaidSim cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 40 days 22 hours.
Server tags
What do the server tags on Test Server RaidSim mean?
Tags published by Test Server RaidSim and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): Slots: 3; ts100 (Group limit): Each team can hold up to 100; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Test Server RaidSim appear?
These Rust Server Trends lists include Test Server RaidSim: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto Test Server RaidSim?
Enter client.connect 187.15.104.106:28021 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.