Rust Server TrendsSeismic network · station log
Recording Stations11,664 Players43,407 Active3,022 Wipes · 3 h93 48 h

Station XX-12092 · no signal

rainydayz

Offline 187.13.203.111:28015 checked 1d ago

moddedoxide
Connect
Players now
1/ 1
100% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 1
Rank
#12,092
top 54%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12092 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 1 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Mon 18:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75117:0018:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 161 on average
29/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
42/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average
32/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
9/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
11/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on rainydayz?

A procedural map runs on rainydayz, generated by the game.

Which settings and rules apply on rainydayz?

The name of rainydayz gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on rainydayz?

A reading taken now finds rainydayz offline; the most recent activity was 30 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 1 players.

How does rainydayz rank against other Rust servers?

On player hours for the past week, rainydayz sits at #12,092, which puts it inside the top 54% of every ranked server.

Operator and location

How reliably does rainydayz stay online?

No contact with rainydayz right now, and the last recorded contact was 30 hours ago. It was up 0% of the time across the last 1 full day: 0 of 24 hours. Its earliest appearance in the records of Rust Server Trends dates to 26 October 2026.

Where in the world is rainydayz hosted?

A region is not published by rainydayz. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 187.13.203.111:28015.

What build of Rust does rainydayz use?

Rust network protocol 2635 and build 168909 on Windows is what rainydayz runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does rainydayz run its wipes?

The rhythm of rainydayz cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 3 days 23 hours.

Lists and tags

What do the server tags on rainydayz mean?

The game's server browser reads the tags rainydayz publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does rainydayz appear?

These Rust Server Trends lists include rainydayz: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to join

What steps get you onto rainydayz?

To join, enter client.connect 187.13.203.111:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.