Rust Server TrendsSeismic network · station log
Recording Stations11,678 Players58,110 Active3,414 Wipes · 3 h101 48 h

Station XX-9510 · no signal

Vanilla Server

Offline 185.98.170.5:28025 checked 5d ago

quad softcore
Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#9,510
top 43%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-9510 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Top 43% of all ranked servers, and #483 of the quad servers (top 59%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 03:12 UTC19d ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1 quad · monthly · 68 on average
111/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 61 on average
28/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 35 on average
51/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 12 on average
0/ 100
[红牛五倍]10.27日|新档|开荒|激战|爽玩 EA · quad · weekly · 8 on average
12/ 200
[红果十倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 8 on average
12/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Vanilla Server?

Vanilla Server uses a procedural map, which the game generates.

Which settings and rules apply on Vanilla Server?

No gather rate appears in the name of Vanilla Server. The limit for a group is 4 players (quad). softcore is the game mode, An easier Facepunch mode that lets you keep part of your loot. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Vanilla Server?

Vanilla Server is not responding at this moment and is offline, last seen 5 days 12 hours ago. The seven-day average is 1 players, with a peak of 1.

How does Vanilla Server rank against other Rust servers?

The last seven days of player hours place Vanilla Server at #9,510, in the top 43% of all ranked servers. Within quad, it places #483.

Server details

How reliably does Vanilla Server stay online?

As recorded now, Vanilla Server is not reachable, the last contact having been 5 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 5, or 3% of the time. Its earliest appearance in the records of Rust Server Trends dates to 8 October 2026.

Where in the world is Vanilla Server hosted?

Nothing about a region comes from Vanilla Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 185.98.170.5:28025.

Which Rust version is Vanilla Server running?

Vanilla Server is running Rust network protocol 2634 and build 167781 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does Vanilla Server wipe, and on which days?

Too few wipes of Vanilla Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 19 days 7 hours.

Tags

What do the server tags on Vanilla Server mean?

These are the tags Vanilla Server publishes for the browser to read: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp1 (Max players): Slots: 1; ts4 (Group limit): Each team can hold up to 4; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Vanilla Server appear?

The Rust Server Trends lists that take in Vanilla Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Connecting

How do you connect to Vanilla Server?

To join, enter client.connect 185.98.170.5:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp1
Max players Slots: 1.
ts4
Group limit Each team can hold up to 4.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.