Station XX-15153 · no signal
CupboardLabs Test (Carbon)
Offline 185.98.169.67:28025 checked 11d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,153
- top 70%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on CupboardLabs Test (Carbon)?
A procedural map runs on CupboardLabs Test (Carbon), generated by the game.
Which settings and rules apply on CupboardLabs Test (Carbon)?
The name of CupboardLabs Test (Carbon) gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on CupboardLabs Test (Carbon) right now?
A reading taken now finds CupboardLabs Test (Carbon) offline; the most recent activity was 11 days 19 hours ago.
How does CupboardLabs Test (Carbon) rank against other Rust servers?
On player hours for the past week, CupboardLabs Test (Carbon) sits at #15,153, which puts it inside the top 70% of every ranked server.
Server facts
How reliably does CupboardLabs Test (Carbon) stay online?
No contact with CupboardLabs Test (Carbon) right now, and the last recorded contact was 11 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 16 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does CupboardLabs Test (Carbon) run from?
Nothing about a region comes from CupboardLabs Test (Carbon). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 185.98.169.67:28025.
What build of Rust does CupboardLabs Test (Carbon) use?
Rust network protocol 2634 and build 167781 on Windows is what CupboardLabs Test (Carbon) runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does CupboardLabs Test (Carbon) run its wipes?
Too few wipes of CupboardLabs Test (Carbon) are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 12 days 13 hours.
Server tags
What do the server tags on CupboardLabs Test (Carbon) mean?
The game's server browser reads the tags CupboardLabs Test (Carbon) publishes: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does CupboardLabs Test (Carbon) appear?
These Rust Server Trends lists include CupboardLabs Test (Carbon): Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto CupboardLabs Test (Carbon)?
Enter client.connect 185.98.169.67:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.