Rust Server TrendsSeismic network · station log
Recording Stations11,872 Players102,993 Active3,951 Wipes · 3 h555 48 h

Station XX-15478 · no signal

My Carbon Test Server

Offline 185.93.33.9:28010 checked 42d ago

moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,478
no region published
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15478 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
100/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
156/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
64/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average
188/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
348/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Carbon Test Server?

My Carbon Test Server uses a procedural map, which the game generates.

Which settings and rules apply on My Carbon Test Server?

You will find no gather rate in the name of My Carbon Test Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC off, Valve's anti-cheat.

Player counts

How many players are recorded on My Carbon Test Server right now?

No players are recorded on My Carbon Test Server at this moment; it is offline, and the last sighting was 42 days 1 hours ago.

How does My Carbon Test Server rank against other Rust servers?

On player hours for the past week, My Carbon Test Server sits at #15,478, which puts it inside the top – of every ranked server.

Operator and location

How reliably does My Carbon Test Server stay online?

No contact with My Carbon Test Server right now, and the last recorded contact was 42 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 17 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does My Carbon Test Server run from?

No region is published by My Carbon Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 185.93.33.9:28010.

What build of Rust does My Carbon Test Server use?

My Carbon Test Server is running Rust network protocol 2633 and build 162929 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does My Carbon Test Server wipe, and on which days?

On record so far are too few of My Carbon Test Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 55 days 6 hours is how long the current world has been running.

Lists and tags

What do the server tags on My Carbon Test Server mean?

These are the tags My Carbon Test Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Carbon Test Server appear?

You will find My Carbon Test Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

What steps get you onto My Carbon Test Server?

You can connect by pressing F1 in Rust and typing client.connect 185.93.33.9:28010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs162929
Build The game build is 162929.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.