Station XX-15210 · no signal
Test server
Offline 185.83.154.87:28024 checked 10d ago
- Players now
- 0/ ?
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,210
- top 70%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 50%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 7 Oct, 17:47 UTC20d ago | M0.0■steady | 0 | – | running | 0 | |
| Thu 24 Sep, 12:33 UTC33d ago | M0.0▲rising | 1 | halved by day 1 | 13.2 days | 0 | |
| Thu 24 Sep, 05:48 UTC33d ago | M0.0▲rising | 1 | – | 0.3 days | 0 | |
| Wed 23 Sep, 21:56 UTC33d ago | M0.0▲rising | 1 | – | 0.3 days | 0 | |
| Mon 21 Sep, 20:13 UTC36d ago | M0.0■steady | 1 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Test server?
Generated by the game, the map on Test server is procedural, size 3,300 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.
Which settings and rules apply on Test server?
You will find no gather rate in the name of Test server. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Test server right now?
A reading taken now finds Test server offline; the most recent activity was 10 days 6 hours ago.
How does Test server rank against other Rust servers?
On player hours for the past week, Test server sits at #15,210, which puts it inside the top 70% of every ranked server.
Server details
How reliably does Test server stay online?
As recorded now, Test server is not reachable, the last contact having been 10 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does Test server run from?
Nothing about a region comes from Test server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 185.83.154.87:28024.
What build of Rust does Test server use?
Test server is running Rust network protocol 2634 and build 167058 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Test server?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
On what timetable does Test server run its wipes?
No next wipe can be predicted for Test server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 20 days 3 hours.
Lists and tags
What do the server tags on Test server mean?
These are the tags Test server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Test server appear?
You will find Test server on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto Test server?
To join, enter client.connect 185.83.154.87:28024 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.