Rust Server TrendsSeismic network · station log
Recording Stations11,667 Players48,316 Active3,167 Wipes · 3 h118 48 h

Station XX-9899 · no signal

reqni

Offline 185.6.127.234:28015 checked 1d ago

moddedoxide
Connect
Players now
1/ 15
7% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#9,899
top 44%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-9899 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 15 slots
Motion · 24 h
M –not enough readings
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct9 Oct26 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
21.2 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 20:16 UTC5d ago M0.0steady 1 – running 1
Fri 2 Oct, 14:16 UTC26d ago M0.0rising 1 – 21.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
111/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
172/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
55/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
2/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
24/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on reqni?

A procedural map runs on reqni, generated by the game.

Which settings and rules apply on reqni?

The name of reqni gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on reqni?

reqni is not responding at this moment and is offline, last seen 38 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The busiest point in the last 48 hours came at 18:00 UTC, averaging 1 players.

How does reqni rank against other Rust servers?

On player hours for the past week, reqni sits at #9,899, which puts it inside the top 44% of every ranked server.

Operator and location

How reliably does reqni stay online?

reqni is down at the moment; the last recorded contact was 38 hours ago. It was up 4% of the time across the last 7 full days: 6 of 168 hours. On 30 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does reqni run from?

Nothing about a region comes from reqni. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 185.6.127.234:28015 is the address it uses.

What build of Rust does reqni use?

On Windows, reqni runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on reqni?

1 players, on average, was the busiest crowd at its recent wipes. 19 hours after the latest wipe, the crowd peaked.

On what timetable does reqni run its wipes?

On record so far are too few of reqni's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 5 days 12 hours.

Lists and tags

What do the server tags on reqni mean?

The game's server browser reads the tags reqni publishes: gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does reqni appear?

The Rust Server Trends lists that take in reqni are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Join the server

What steps get you onto reqni?

To join, enter client.connect 185.6.127.234:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp15
Max players The server has 15 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.